Thorn cutscene system
Files are Lua 3.1 scripts, bytecode or text
Root object contains:
Name |
Type |
duration |
float |
objects |
array |
events |
array |
Objects
- Scene
- Monitor
- Camera
- Light
- Compound mesh
- Deformable mesh
- Particle system
- Sound effect
- Marker
- Motion path
Events
- Assign camera to monitor
- Set subtitle
- Attach entity
- Connect hardpoint
- Start sound playback
- Start object animation
- Start inversed kinematics
- Start particle effect
- Play fog animation
- Play spatial animation
- Play light animation
- Play camera animation
- Play particle effect animation
- Modify floor height
- Audio effect animation
- Reverb effect animation
- Animate object with path